version 74 (Facebook requests and 4 mini-clickers)
||Mini-clickers: So far... Diamond Dash, Ruby Blast Adventures, Mahjong Trails and Slotomania. They each have their own way of
"starting up", but they all operate in the same way. Basically, you will open my Requesty auto, click Options and the game of your choice. An
instructions box will appear, showing you everything you need to know... step by step. The Control key on your keyboard will stop the auto at any time. It's
probably a lot easier to just post some pictures of each down here, with the pink arrows showing exactly where to hover your mouse. Enjoy!
||Refreshed requests page (inactivity timeout): Rather than sitting around and waiting for one of Facebook's slow
servers to finally load one stinkin' request, I have the auto simply move on due to no activity. There are some games that are faster than others (in the
loading department), so I have kinda classified them into two groups: slow and fast. In general, the slower games (Empires & Allies, CityVille, etc.)
take much longer to load their request pages than most of the others so I have allowed them 40 seconds to complete the request. The other 90% (fast games)
usually get the job done within 20 seconds, so that's the inactivity timeout period I allow for everyone else. If you see this message float by in the bottom
white text box, it simply means I tried to fully-load that last request and it didn't finish within the 20 (or 40) second time frame. This does not mean you
didn't actually receive that last request's goodies or anything... as you most likely did. It just means that the page never completely finished
loading and Requesty decided it was wasting too much time. Not my fault.
||Broken request id (already processed this one): Good old Facebook is constantly broken, everyone knows it and it's
annoying. There are periods of time where some requests are sent to your Facebook requests page but they are
not deleted after you process them. It's true... you will see it once in a while, and you can even prove it manually. You could go to your requests page, click
the top request's Accept button, process the request, come back to the requests page and there's the same damn request sitting there. Over and over. It doesn't
happen on all of the games, usually just some choice ones and the errors usually come in batches throughout the day. Therefore, Requesty now remembers the last
request it processes and will click the X to cancel any repeats to avoid a repetitious stall. It already processed that same request in the last cycle, so the
auto will fix Facebook's error, cancel the repeat and move on. Not my fault.
||FrontierVille glitch: (3.22.2011) It is dead. They seemed to have fixed the back door they left open for us.
It's possible it will be back, since they are constantly flip-flopping all around. I will be checking it at least twice per week and promise to release
an immediate update if and when that fine day comes.
|74 (11.29.2012) Updated the four mini-clickers for Windows 8 compatibility. Also fixed Ruby Blast Adventures
while I was in there. Sorry for the delay on that (not a top priority of mine), but they kept changing the game so much I had to wait until they stopped. It now
helps both Adventure and Tournament mode. Control stops the auto, Shift pauses until you let go (great for bonus time in Tournament mode), CapsLock (on) clicks
any power-ups, CapsLock (off) does not click power-ups. I did this on purpose since most of the Adventure levels require some strategy with those power-ups...
it's not always smart to blast them away immediately. And lastly, Mahjong Trails had the stopwatch moved in Tournament mode, so the auto couldn't find it.
|73 (7.31.2012) Added Ruby Blast to the mini-clicker list in the Options. Use Google Chrome only, select
your own power-ups, hover your mouse on the upper-right purple score and Requesty will play the game for you. It's very capable of extremely high scores, so be
sure to stop the auto with the Control key once you've dug low enough. I let it run all by itself (without any help) for 51 minutes yesterday, reached 5,000
depth, scored well over 200 million and finally just turned it off. Don't forget there are bonus points coming your way at the end of each game... so you might
want to stop the auto around halfway towards your goal. Feel free to help the auto by clicking power-ups or matches below the foot line. If you hold down the
Shift key, the auto will pause (which helps the lag of the bonus times). It's an amazing little beast, isn't it?
|72 (5.24.2012) Added Slotomania to the mini-clicker list in the Options. Use Google Chrome only, select
your own Lines and Bet in the Farm Fortune slot machine game, hover your mouse on the upper-left dollar $ign and Requesty will keep clicking the Spin button
for you, including popup windows and the bonus game.
|71 (4.13.2012) Diamond Dash had a bunch of things moved around inside the game, so the mini-clicker
needed some adjustments.
|70 (1.15.2012) Removed Baking Life since it's going out of business. By request, replaced with
Caféland. Also added Hidden Chronicles as the 47th covered Facebook game. Changed the code structure, too. Before, once Facebook's
requests page finally finished loading inside my mini-IE browser, I would sort through the html code
to find every single request inside. Then I would cycle through those and pull out anything you hadn't checkmarked in the auto's options and process
the top one in the list. It's different now. Rather than bog down with all that extra activity, I simply find the first legal ten requests (only games that you
checkmarked) and off I go. This is why you will see "1 of 10+" down in Requesty's white text box. Yes, it was nice knowing you had 529 still
to go, but I prefer the quicker speed any day.
|69 (1.6.2012) The usual Facebook html code changes were causing the auto to report incorrect requests down in
its white text box. Somehow, the auto still worked... yet it appeared broken.
|68 (11.20.2011) For some reason, Internet Explorer version 8 has different inner html code than the latest version 9. I
found a way to read both styles, so now you older IE8'rs should be fine again. Also, if you are using the built-in mini clicker for Diamond Dash, I changed the way to find
your game since some of you have a different blue Play button. Now, manually start a game and hover your mouse on your score... directly below the blue Menu button at the
upper-right corner of your game. You should hear a beep as I grab your mouse and start playing the game. Remember to use the Control key on your keyboard to pause the auto.
|67 (11.16.2011) Four changes made today. First, the little mini-clicker for Diamond Dash was missing some of the green gems
because they were slightly altered. Second, some of you were enabling Facebook's Account Settings, Security, Secure Browsing... and Requesty was forced to load an
https (secure) instead of plain old http like 99.9% of us. Hopefully, it should hang with either setting now. Third, Facebook completely changed their inner html code today
so the auto needed a slight couple of tweaks to adjust to the new format. Thanks for letting me know about it, Betty. And finally, I added CastleVille as the 46th
game for processing requests!
|66 (10.12.2011) Added Adventure World and Mall World. Also included two mini auto-clickers for Diamond
Dash and Mahjong Trails. Here's how you get them going. For Diamond Dash, click Requesty's Options... then Diamond Dash. A popup will appear letting you know that
the auto is activated and searching for your game. You need to let Requesty know where your DD window is by hovering your mouse over the blue Play button. The auto should
click it and start playing the game. Press the Control key on your keyboard to stop the auto at any time. Keep a close eye on your score, since Requesty will probably have
the high score with 30 seconds still on the clock. For Mahjong Trails, click Options... then Mahjong Trails. Hover your mouse on the lower right Bazaar button inside the
game and Requesty will start playing that level for you. Again, use the Control key on your keyboard to pause the auto.
|65 (8.31.2011) Facebook rearranged the html code on us this afternoon and broke the auto. Should be back to normal now.
|64 (8.19.2011) Added The Sims Social, GnomeTown and Treasure Madness by request. Thanks for the
suggestions: Carla, Debbie and Theresa!
|63 (8.16.2011) Added The Smurfs & Co by request. Also increased the timeout period to 20 seconds on
the faster games, 40 seconds on the slower-loading games. Rather than wait for a slow Facebook server, Requesty has been just "moving on" to finish the job.
Read about it in the tip above. And lastly, installed a way to Cancel the same request that keeps appearing since Facebook is broken sometimes and does not remove a
processed request from the list. This was making Requesty process it over and over because it was always in the list, even though it was already processed. Read about
that in another tip above.
|62 (8.13.2011) It appears that the Fanglies game is no longer available in Facebook. So I replaced it with
the new Pioneer Trail game requests.
|61 (6.29.2011) After converting to their new format, I discovered that 10-20% of Requesty users were
having their requests loop over and over with a timeout refresh error instead of getting processed correctly. It took a week to find the common
denominator: old Internet Explorer 8 flipped some of the inner html source code around. It was actually an easy fix but was dreadful to figure out
since it wasn't happening here or to the majority of us. Hopefully, this version 61 has all IE versions covered now, I apologize for the delay and thank
you for your patience. And always remember, if Facebook is sticking on you with the same request over and over because they forgot to automatically
remove it from your list, simply click the X and kill it yourself manually from the top of their requests page.
I also want to thank the few individuals that came forward and supplied me with their broken source code and really helped solve the mystery!
|60 (6.20.2011) Facebook is starting to change the code (slowly) at their requests page, so Requesty was
slowly ignoring some of them. This is why Baking Life and Country Life (lite) were temporarily dead. I converted everything over to their new format, so everything
seems to be chugging along properly again. Also added Sorority Life by request.
|59 (6.13.2011) Another one of the major updates for Requesty. I have been getting rather annoyed
by all of these games coming out with new wording every other week (I mean, c'mon, this is update number 59?) so I decided to make a major change in the code.
Instead of manually having to input them, I no longer care what the request's words are. It could be a Cafe World's Please help me shove my dog into this
new oven, he looks really cold! (You'll get a Hot Dog in return!)... and I will just go and do it. Further, this will accidentally cover all of the new foreign language requests we are seeing
pour through recently because the auto does anything and everything. I was able to delete dozens of pages of coding, so the file size shrunk over 100k. Baking Life and Country
Life (lite) are currently on the fritz, since those request links are no longer coming through like everyone else's. Not sure if it's fixable quite yet, but I
will get around to trying a solution when I can. And I added BINGO Blitz and Empires & Allies to the list by request. I apologize if you have
to redo your checkmark box saved settings, but I really had to clean the place up. Hopefully this new style will help stop all of these constant updates. I also
changed the inactivity timeout refresh period from 20 to 15 seconds instead, except for slow ass CityVille, Cafe World and BINGO Blitz (increased to 30 seconds).
|58 (5.27.2011) Seems like this thing is getting updated every other day. Added Zombie Lane by
request. Also included an option (Check login) for people that are having a difficult time staying connected when manually logging in with Internet Explorer. Very rare,
only happening to a very small handful of people, but it's happening. Hopefully, this new option will make it easier for you to manually log in using the
auto's inner browser instead.
|57 (5.22.2011) Added a bunch of new wordings in a couple of the games. Also installed a 20-second timeout
refresh for inactivity. Just got tired of some of the slower game servers, especially the ones that would never finish loading their own web page request and
the auto would just sit there... waiting. Not any more. If your request doesn't happen within 20 seconds, it wasn't worth grabbing anyway. And finally, I added
Bejeweled Blitz, Superhero City and My Shops by request. In doing so, you will see that I decided to clean up Requesty's opening front page of checkmark options
and made things more simple, alphabetical and less cluttered.
|56 (5.11.2011) Facebook altered their html code just slightly, which caused Requesty to spit a bunch of
crap down in its white text box instead of the sender's name. The auto still worked (somehow) but it looked terrible. Also fixed a stall caused by FV's new
I'm trying to complete my collection and could really use your help.
|55 (5.7.2011) More new wording: FrV's Help me find a kitty to give Granny for Mother's Day,
YV's Bring down the house in Vegas, Gardens of Time's Barbara challenges you to beat a score and some new foreign language jibberish now also
starting to appear in MW.
|54 (4.30.2011) Just some new wording in a few games: FV's The Royal Newlyweds are coming over,
MW's Join my family, Baking Life's Betty welcomes you, Gardens of Time's Find hidden objects with me and some more foreign language jibberish in CV.
|53 (4.22.2011) They completely changed the appearance of the
requests page on Facebook so the auto need a little bit of an overhaul.
I just love it when they do that to us. Thanks for letting me know about it, everyone. Also included (by request) is
the new Gardens of Time game... and some raffle tickets found in YoVille.
|52 (4.13.2011) I think Facebook must have smacked those two companies last night and demanded
they put the game names back to normal because they both just did. I rewrote that part of the code to accept either format, in case they want to
start flip-flopping back and forth on us. The auto won't care.
|51 (4.12.2011) And now they appended by Zynga to FarmVille and FrontierVille's name as
well. Definitely saw that coming. Ravenwood Fair decided to respond by appending by Lolapps to their name, lol. Yippee, fun times in Facebook.
|50 (4.7.2011) Zynga appended by Zynga to the names of seven of their games: Cafe World,
Vampire Wars, Treasure Isle, PetVille, CityVille, Mafia Wars and YoVille. Therefore, Requesty didn't know what to do... but does now.
|49 (4.3.2011) FrV's muddy asses, RC's Ireland Tokens, YV's wedding in Hawaii and MW/CV had a
bunch of different phrases in various foreign languages. Not sure what language they are, but I guess it all counts.
|48 (3.26.2011) Some new wording: I moved to England in FV, Will you invest in
MM and Surprise! in DD.
|47 (3.23.2011) Sorry for such a quick update, but I added Diner Dash by request and
FarmVille's new bon voyage party to England.
|46 (3.22.2011) The FrontierVille glitch died a few days ago. Read the above tip to stay aware
of that situation... if it changes. By request, I included Monopoly Millionaires to Requesty and fixed this morning's broken CW requests since
they added "by Zynga" to the game name. Never really knew why they do that. You'll see, they will put it back to just Cafe World here in a
|45 (3.6.2011) Added a couple more requests, since St. Patrick's Day is approaching. Also changed
the ending report of the FrontierVille pull-down glitch option to say I attempted 153 Dinner instead of I sent you 0 of 153 Dinner. It
was confusing too many people, ever since I recently changed to a much faster white screen flicking. Always be sure to read the Tip at the very top of
this Requesty page for the latest changes and developments related to my FrV gifting glitch.
|44 (3.2.2011) Just some more newly-reworded requests to keep the flow going. Nothing major.
|43 (2.21.2011) Most of Requesty's updates are just to cover new requests that are coming in
for the various games. This version 43 is a larger update than usual. First off, I included Paradise Life (by request from Carla), Vampire Wars
(Harley) and Wild West Town (Victoria). It also seems that Texas Holdem was completely broken because facebook had an error in their html, so
that's been fixed. And John informed me that the recent version that appeared broken for the FrV pull-down glitch was really not busted at all.
The 10 gifts were still landing, even at such a warp speed. Therefore, I put it back the way it was. All you will see is a white screen as Requesty
flick, flick, flicks very quickly through your gifts. You might as well stop the auto after 10 seconds (using the Control key on your keyboard)
because your 10 gifts have most likely landed already. And the last thing I had to say, was sure... sometimes Requesty might get jammed up while
doing the normal Facebook requests. Usually, the culprit is a bad request that is broken and needs to be manually cleaned out. All you have to do,
is go to the main Facebook requests page http://www.facebook.com/reqs.php and do 2 or 3 of them
(at the very, very top) yourself. Hopefully, this will clear out the bad one causing the problem and Requesty should kick back in normally afterward.
|42 (2.19.2011) People were freaking on the new FrontierVille doctor's office that was released
today so I thought I better whip this one out quick.
|41 (2.18.2011) Whoops, left a Stop statement in there while I was testing and forgot to yank
it out. Sorry about that... thanks, Holly.
|40 (2.18.2011) Added Beans to the FrV pull-down menu, which they broke two days ago.
The inside html is flopped around and we almost lost the glitch, to be honest. Since Requesty is no longer able to "count" how many gifts
you have received, I recommend just starting it up as usual and waiting until you see 2 or 3 Bear ate it screens in a row. This tells you
that you have received your 10 limit for the day and you can stop the auto by pressing the Control key on your keyboard. Also included are some new
requests (Lucky Coins in FV, etc) and they changed the name of Treasure Isle with an additional The Adventure Game tagged on the end.
|39 (2.9.2011) New Valentine's Day requests here and there and some Pony Express action
|38 (1.29.2011) New FarmVille duckling nurturing and FrontierVille groundhog stuff.
|37 (1.21.2011) Added a couple new requests coming through for Cafe Life and FrontierVille. Also
removed Toys and Fruitcake from the pull-down glitch since they are no longer giftable.
|36 (1.8.2011) Well, speak of the devil. I just said let me know and I'll add it. Care Packages are
now giftable in the FrV pull-down glitch! They will land in your Inventory and compare similar to Special Deliveries in FarmVille. Basically, place the Care
Package on your homestead and click it. It will give you one random consumable that you need for either a Goal you're currently on or a building that's
under construction. If you only have 8 of 10 needed Screwdrivers, you could get a Screwdriver. If you have 0 of 5 Pegs, you could get one. If you have no current
Goals or buildings being constructed, do not waste these! Why? Zynga claims that these Care Packages will only be around for a limited time in FrontierVille.
Therefore, now is the time to stock up and save for future missions and buildings! You can send yourself 60 of these every 24 hours and also gift them to
other people inside your Inventory.
|35 (1.5.2011) Facebook changed the URL of the page I was using to locate your Facebook id when using the
FrV pull-down glitch. Super easy fix this time. While I was in there, I added these holiday short-timers to the list since they are giftable: Fruitcake, Fence
with Garland, Large Wreath. Get 'em while you can if you are interested, as I am sure they will be yanked shortly. Any time you see something new in that upper-left
Free Gifts tab, it's probably giftable... so let me know right away and I'll add it!
|34 (12.27.2010) Added a few stragglers, new wording of some new requests.
|33 (12.17.2010) Removed the Thansgiving Feast items from the FrontierVille glitch and added Toys! Yes,
this means you can stock up on 60 Toys per day and get that stupid winter mule. Also added some new requests: Mafia Wars (Time Capsules and Engines), Treasure
Isle (lonely Rudolph) and Cafe Life (Christmas decorations).
|32 (12.7.2010) Right after I updated yesterday, Facebook changed some of their code and broke the frv
glitch. Everything should be back to normal again now. By the way, it's okay to delete any of those "RequestyFrv1000023456789.txt" files (located
in the same folder you saved/run this auto). These .txt files are simply storing your FrontierVille friends for convenience. With these recent Facebook
changes and errors, you might just want to delete them and start fresh.
|31 (12.6.2010) Added CityVille and cleaned up the frv glitch a little bit.
|30 (12.2.2010) Facebook changed the way I was finding your id for the frv glitch. Should be back to normal now.
I am in the middle of testing Vampire Wars, so that's why it is currently disabled. Having some trouble with it.
|29 (11.23.2010) Included Cranberry Sauce, Delicious Pie, Roast Turkey and Sweet Potatoes into FrontierVille's
pull-down glitch menu. You can only gift yourself 60 total items per day, not 60 each. Spend them wisely.
|28 (11.18.2010) Added some new things (Thanksgiving, dolphins, etc) and fixed the way that troublesome bear
was counting as a success in FrontierVille's pull-down glitch. Remember, you can still only gift yourself 60 couple total items per day and it resets at 8pm EST.
|27 (11.6.2010) This update is more intense than usual. Not only have I added the latest new requests floating
around in various games, but Facebook seems to have two different styles of their requests page now. Most of us are still normal, with two buttons for each request
that read "Accept and Play" and "Ignore". But in the past week, a few of you now have a smaller, compact style with only an "Accept"
and an "X" button. I am not sure if they are in the middle of switching everyone over, possibly releasing it and testing it on just a few of you. So what
I have done is programmed Requesty to recognize both formats so we are all covered. Another change in this update is CW changed their name back from Café World -
the Restaurant Game to just Café World again. And finally, I also added a 25th game: Ravenwood Fair.
|26 (10.23.2010) More new stuff: FrV's Jack o Lantern and Blessed Gunpowder, MW's Satchel of Lira, CW's
Halloween Sweets and Coca-Cola.
|25 (10.17.2010) Added the latest new stuff: City of Wonder different variation of neighbor request,
Baking Life coffee machine special parts and job offers, Mafia Wars halloween masks, Texas HoldEm sponsorships, collectibles and helping on challenges.
|24 (10.14.2010) Sorry for all of these quick updates. Stuff happens, and you're lucky to have someone
like me that keeps on top of things. You could be badgehelp'less, ya know. Anyhoo... Café World is now known as Café World - the Restaurant Game (gasp)
so the auto was skipping over those requests. While I was in there, I included FarmVille's brand new I'm filling my Halloween Basket and Zoo World's
Here is a Broken Window for your zoo (and similar). TTFN.
|23 (10.13.2010) Facebook changed some of the wording on your requests page which made Nothing to do
appear in the auto's window. Easy fix. While I was in there, I included Cafe Life's puppy adoption, Cafe World's "Accept it to get a part you need" and
three new re-wordings for Mafia Wars. Seems MW is always changing the way they say some of the stuff. Also, the bad news if you hadn't noticed already... the
FrontierVille glitch is back to the old way at only 58-65 total items allowed per day and resets at 8pm EST. We knew it was going to happen, so I hope everyone
stocked up this last month! Once you see Requesty showing that bears have ate your gift over and over, you are pretty much finished for the day. You might as
well press the Control key on your keyboard to pause the auto. I recommend gifting yourself Mystery1's while you can, as they contain Mules and Horses (and
Beef Jerky). Zynga is about to allow Mules and Horses to be sold for one horseshoe, so Mystery1 boxes are basically 60 daily lottery tickets for some free
horseshoes at this point.
|22 (10.4.2010) Added Can you help me train my Dragon from TI and Thank you for sending me parts
|21 (10.1.2010) The 24th game requests addition to this auto is Island Paradise. Also included the new
prized pigs in Mafia Wars and shipping labels in FrontierVille. And I know you will be devastated to hear that I had to remove Jack-in-the-box from the FrV
pull-down glitch menu since they removed that limited edition item, but they were actually worth $600 a piece. Thanks for letting me know about it, Marilyn.
|20 (9.27.2010) Added Jack-in-the-box to the FrontierVille pull-down glitch menu. Yay. Also fixed a
few variations on some of the requests and included the following new stuff: Help build a school for children in FV, Would you like to join my crew
in TI, Jackalope secret handshake and Lard in FrV, Thank you for joining my catering crew in CW. Wow, 20 updated versions of this helper
in less than three months!
|19 (9.23.2010) Facebook broke it again last night. Easy fix this time. Hopefully they will stop messing
with it soon.
|18 (9.22.2010) Sorry for updating again one day later, but it appears they changed the format of the
requests page. I had to revamp that area of the code and now we're back in business. Thanks to everyone that took the time to write and let me know!
|17 (9.21.2010) Added Zoo Paradise and Fanglies by request. Also included the new water rights agreements in
FrontierVille, school supplies for Haiti in FarmVille, training new pets in YoVille and a few others that have recently arrived. On some bad Facebook days, certain
requests will stall by loading the actual game instead of doing the gift, neighbor request, etc. It's usually the same games that do this and the page never finishes
loading, so I installed some kind of protection to keep it from happening. By the way, don't forget on that rare occasion when Requesty says Nothing to do! yet
you have 100 requests sitting in the wing, all you have to do is manually kill the top couple of requests in your list and the auto should kick in afterward. Hopefully
coming soon: Island Paradise, Tiki Resort, Tiki Farm. If you play these, keep me in mind when you are sending gifts or neighbor requests. Anything that I can collect
will help. Thanks!
|16 (9.16.2010) As far as I can remember, the only thing added to this version is the new FarmVille I'm trying
to expand my Nursery Barn request. I apologize for such a quick update if you don't even play FV, but since most people do and are hitting it really hard right
now, I figured it would be appreciated.
|15 (9.12.2010) Added by request: City of Wonder. Also included the following new recent items: CW's I'm trying
to build a Grand Master Chef, TI's I rescued a herd of rare lost animals, FrV's It's time for my annual bath and My new buggy done got skunked.
Fanglies is probably next to join Requesty, as I am starting to get stocked up in there. Thanks... and keep 'em coming.
|14 (9.7.2010) Smoothed out a few more things, but the best part about this update is an addition to
the FrontierVille pull-down glitch. I now save your FrV friends in a separate .txt file. This way, for all future batches, you can choose to use this previously-saved
FrV guaranteed list rather than attempting all of your Facebook friends every time (as it was before). This speeds things up quite a bit. And on that note, you can also
open multiple copies of my Requesty auto and harvest separate items at the same time. For example, you could double-click the Requesty.exe file and start working on
Mystery Gift 1. Now double-click another copy of Requesty.exe and start some Mystery2's. Open yet another Requesty for Mystery3's. All running at the same time. Whatever
your computer can handle. I purposely allow numerous copies of this auto to be open... just for this reason. Oh, and did you know (at the time of this writing) that we
have been able to gift as many items as you want per day, up to the amount of friends that you have... instead of just 60? That's right. If you have 300 Frv friends,
you can send yourself 300 Dinners every 24 hours. And further, you can do this daily with every item in my pull-down list? 300 Lunches, 300 Mystery Gifts, 300 Cows,
whatever you need! I highly recommend running all four Mystery Gifts, as you will load up with Beef Jerky (+1 max energy), Horses, Mules, collectibles, 7-course feasts
and just about every supply you will ever need. Also note that it appears the 8pm reset time has changed. You now must wait 24 hours from the last time you gifted
yourself that item. For example, if you completed 300 Dinners at 3:00 pm today, you must wait until 3:01 pm tomorrow for more Dinners. Take advantage of this
opportunity and stock up while you can, as this glitch could be ripped away at any given moment. Or it's possible we could be reverted back to the old way (only
60 per day, resets at 8:00 pm). I have no control of the future.
|13 (9.1.2010) Added by request: My Town, Cafe Life, Baking Life and Restaurant City. Also removed some of
the repetitive options to make some room since the place is getting jammed. Fixed a couple more minor issues. Hopefully, Zoo Paradise and Fanglies are still on
|12 (8.28.2010) Just a few new re-worded items that needed changed to keep a steady flow. And by request,
I am working on adding Cafe Life, Baking Life, My Town, Zoo Paradise, Restaurant City and Fanglies. So if you play those, please keep me in mind when sending
out your daily gifts. This will help speed things along... thanks! By the way, if you are looking for the Postcard Collection in FrV, you will need to send
Mystery Gift 2's to yourself using the glitch feature. And you can send the blue Mystery2 gifts to your friends using
this direct link. Of the 4 Mystery Gift boxes, this is
the only one that sends collectibles.
|11 (8.25.2010) Fixed a few minor things and added Happy Slots! by request. I am still in the process
of moving some code around to help speed up the auto. So if Requesty stalls on you, send me an email and let me know exactly which one died. Maybe you could copy-paste
the actual request right out of the auto's little white box so I know exactly which one. By the way, the FrV glitch feature gives 60 per day and resets at 8pm EST.
However, if you do another run for Picnic Baskets afterward, those are unlimited (number of FrV friends) and resets exactly 24 hours after you last did it. For
example, if you run through all of your FrV friends for Picnic Baskets at noon, you won't be able to do it again until tomorrow at noon. Another thing I fixed in
this update is when the glitch feature incorrectly thinks it landed a gift and adds it to your totals. Now, Sorry, this gift cannot be found and You have
exceeded your daily limit are ignored.
|10 (8.22.2010) This morning, much to my surprise, I discovered some serious Picnic Baskets after realizing they are offered
kind of separately than the rest of the gift items. Even further, I was shocked to witness every one of my FrV friends succeeded in sending me one without any of
the usual limitations. So after you have exhausted today's 50-60 allowance of goodies, select Picnic Basket from the FrontierVille pull-down and let Requesty do
another pass. If your FrV friends have not sent you a Picnic Basket yet today, they are all yours! Yes, this means if you have 891 Facebook friends that play
FrontierVille, you are able to harvest 891 Picnic Baskets of energy every single day. It's almost like you ran out of energy on your homestead, published "Ask
for energy" to your wall and forced everyone to slide one right in your inventory! As I said, this energy bonus is above and beyond what you have already
collected using Requesty's FrV glitch feature. Enjoy it while it lasts!
|10 (8.21.2010) Sorry for updating yet again after just 24 hours, but I kinda had to. The FrontierVille glitch is
back... Woohoo! For detailed information on how to properly use this very cool feature, read the version 5 section of this page below. I also was able to
add Picnic Baskets and Mystery Gifts to the pulldown list! That's right, you can force up to 50 of your FrV-playing friends to send you Mystery Gifts daily.
That's 50 lottery tickets for some collectibles (pillows)! Remember that your daily allowance resets at 8pm EST, giving you a fresh 50 gifts for that next
24-hour period. So if you have some lame friends that don't send you anything, or maybe they send you junk you don't need, take advantage of this glitch
before it's ripped away like the last time. Now is the time to stock up on Dinners, Paint Buckets and Ink Pens. Also included in this update is a much
smoother and faster way of doing the normal daily requests for your Facebook games. I organized and shuffled the code around a bit and found I could speed
things up at the same time. And finally, I added FrV's new Storage Shed requests that was released yesterday so you can automatically hook up your friends
with those supplies (Mallets, Pegs, etc.) without lifting your finger.
|9 (8.20.2010) The ever-changing world of Facebook game requests brought some new ones and a few variations of
some old ones. Included in this update are: FarmVille's new Shovels hell (Requesty will randomize the reward you earned), Cafe World's new Here
are 200 servings and two variations of gift for you, Treasure Isle's I am collecting Gears and similar, fixed PetVille from stalling once
in a while, Mafia Wars' variation of Here is ? to help you and FrontierVille's new Map Coordinates. Just a never-ending battle and wanted to
help keep you guys on top of things. Takes a while to collect these requests, program them and test the update... so try to keep me in mind when sending
out your daily goodies since it really helps speed things up.
|8 (8.9.2010) Lots of little fixes in FV, TI and FrV... since things are constantly changing. New picnic baskets,
building materials, monkey islands, mystery gifts. Also fixed I found a huge treasure in TI, finally. Still working on the gifting of Mangoes, so
the option is showing as disabled. Almost had it, but the mangoes are not arriving. Actually was able to send Pineapples, lol, but only one of ten attempts
actually made it to my backpack. Included Country Life (lite), FishVille and Zoo World by request. Other requests still on the way, I hope.
|7 (7.31.2010) Looks like the FrV glitch is gone. Sorry, but I had to remove it since it no longer works.
If it comes back or I figure something out, I will bring it back. Also included in this update is Treasure Isle's I found a huge treasure trove
and I need some more Golden Tickets, Cafe World's Here's a scratch lotto ticket and I had some servings leftover, and
FrontierVille's I could really use a picnic basket... plus a few minor tweaks here and there. Please remember that Facebook is constantly
changing and full of errors. You may notice the auto skipping some requests once in a while. I recommend starting at the top and manually clearing
them one by one until you find the bad entry. Sometimes their source code is broken and jumbled in there, which causes Requesty some confusion.
Working on gifting back right now. Just wanted to get you the latest new stuff in this update.
|6 (7.20.2010) Facebook broke a few various requests, depending on which games you are harvesting. Was very easy
to fix. There are still a few stragglers, but nothing major. While I was in there, I added some more options: 2 for Social City, and 1 for Texas HoldEm
Poker (Zynga) and Pet Society. I also picked off a couple other ones that were being ignored. By the way, the FrV gifts glitch reset for me at exactly
8pm EST last night and allowed me exactly 60 items. Remember, when it says Sorry, this gift cannot be found you are finished until 8pm EST, so
you can go ahead and close Requesty.
|5 (7.19.2010) Added a few new requests that were being missed by the auto, such as Cafe World's Help me start
my catering business and some other stragglers. But the best part of this update is the new FrontierVille gifting glitch feature. If you need some 30 energy
Dinners, want a bunch of Hammers to complete a building or still need 7 Spitballs to learn a school lesson, this option is for you! Simply select the item you
would like gifted to you from the pulldown menu and type the amount you need. Requesty should find your Facebook user id, download a complete list of your
Facebook friends and attempt to send what you requested. At the time of this writing, these are the gifts that are available and working: Dinner, Lunch,
Breakfast, Light Snack, Nails, Brick, Hammer, Paint Bucket, Hand Drill, Ribbon, Spitball, Ink Well, Ink Pen, Chalk, Slate, Pine Tree, Apricot Tree, Peach Tree,
Pear Tree, Apple Tree, Cherry Tree, Ox, Cow, Pig, Goose, Sheep, Goat, Chicken, Bucket, Hay Bale, Fence, Open Crate, Small Flowerbed, Round Flower Pot,
Blue Flowers, Yellow Flowers, Stone Border, Thin Cobblestone. Unfortunately, you can only gift 50-70 total items (it's moody?) each day. Zynga resets
your allowance around 8-9pm EST daily. You will know you have reached your maximum when you see the auto's web browser report Sorry, this gift cannot be
found. At that point, you might as well close my Requesty window and wait until night falls when your account is reset. There are a couple of drawbacks
that I am working on to make this feature better and faster. For example, the only Facebook friends that qualify to send you gifts in this glitch are those
that have installed FrontierVille. All of your other friends will not count and you won't receive the gift. Unfortunately, the auto has to go through your
Facebook friends and try them all until a FrV friend is discovered and the gift is properly sent. I plan on changing this in the near future, possibly saving
your FrV friends in a .txt file for later use. This should speed up the process considerably and would be great to have 75 known FrV friends just sitting there
for when you are ready to pounce. I have a few ideas that I am going to attempt that may avoid this annoyance completely besides. But another thing I need to
include is the ability to pause Requesty during its gifting. I loved the convenience of this new option and wanted to release this update as soon as I could
so others could benefit. So bear with me until the next version arrives. Until then, go find out which gifts you need, the quantity of each, and let it
cruise. Every day, first look ahead and maximize your potential because once you exceed your 60'ish gift limit, you are doomed for 24 hours. Or just hook
yourself up with 60 Dinners and you should be stocked with energy for quite a while. And by the way, if Zynga yanks this glitch, this feature will obviously
no longer be working. I will have to remove it in the next update... not my fault. Use and abuse while ya can.
|4 (7.15.2010) Added some of the YoVille requests and fixed FarmVille's I'm gathering Honeybees for my colony!
More to come... as I have a few ideas. Working on FrV glitch and gifting back right now. Possible Social City and Pet Society on the way as well.
3 (7.9.2010) Added most of Cafe World, PetVille and Country Life. Thanks for all of the requests pouring in.
Please remember these important things about this auto:
- Download correctly. Do not run Requesty from my server. Instead, choose Save (not Open or Run) when downloading the file. If you select your
Desktop folder, the auto will be sitting right there on your Desktop for you to use every day. The reason is that your check mark options will not be saved
properly if you don't follow this rule. This is also the case for every one of my autos. Choose Save and store it! If you still need help, follow
these simple Internet Explorer or Mozilla Firefox picture tutorials.
- Internet Explorer only. If you usually play your Facebook games using any other web browser than IE, that's fine and jim dandy. But if you want Requesty to work,
you will have to log in to Facebook using Internet Explorer real quick and checkmark their Keep me logged in option. This will have Internet Explorer remember
your Facebook account and Requesty will automatically recognize you. Your Windows should already have IE installed, so just look for that little blue lowercase "e"
icon and log in to Facebook. Don't forget to checkmark Keep me logged in when you do. Requesty uses a built-in Internet Explorer browser and nothing else, so
you need to log in with IE just one time and you're on your way. You can still play your Facebook games with other browsers as before.
- Moody Facebook. This auto will never be perfect! It's impossible. Zynga and/or Facebook are constantly breaking and farting on us. Sometimes our
requests page won't load at all, requests won't process, requests appear to have been processed but really didn't, games refuse to load or will only load halfway,
games repeatedly unsync from the servers and force a refresh, the list goes on and on. There is nothing anyone can do about their instability. Simply wait an hour or
two... and try Requesty later. It's a shame these two huge companies can't get their act together.
|2 (7.8.2010) Added some Mafia Wars action and Farm Town. Thanks for the Requesty request, Randy.
|1 (7.7.2010) I originally wrote this program for just myself after I discovered the horror of manually
doing all of those Requests in Facebook. Hopefully, I will be including other Zynga game requests in the near future (as time permits) such as
Mafia Wars, PetVille, Cafe World and others. The first thing you need to do is open an Internet Explorer web browser and log in to Facebook. Be
sure to check mark their Keep me logged in option or the auto won't know which account's requests need harvesting. Then download a copy of
Requesty and save it to your Desktop. Once you open it there, check mark whichever options you desire and click the Start button to begin. The
auto should navigate to your Requests page in Facebook and start pumping them out for you. For now, it's okay to minimize the Requesty window and do
other things on your computer. The Control key on your keyboard will pause the auto. I recommend first making sure that your backpacks are not too full to
handle the requests that are about to be clicked, of course. And as we all know, Facebook is extremely moody at times. If the auto is having a
difficult time getting the job done, try it again in an hour. Sometimes Facebook (and Zynga) are having major issues and you're better off waiting
until they fix themselves. As for the FarmVille gifts, I will be attempting to "gift back" as an option in the near future. But for now, it will
only accept the gifts and move on. Be careful, this auto is extremely addicting because of its convenience. Especially if you miss a few days and
you have well over 100 requests sitting in there. I will never do my Facebook requests manually again and can't imagine life without my Requesty auto!
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